Multimedia
- multiple ways or combinations of media
Hypermedia
- media that is linked - getting from one media to another
- impacts - increasing motivation, flexible for multiple intelligences, critical thinking skills, creates multidimensional thinking in story development
- interaction design - discipline for making things attractive to the learner through utility, usability and aesthetics
Commercial Hypermedia Software Packages
- Instructional Software - tutorials, drills, practices, simulations, problem solving
- Interactive books and ebooks
- Reference materials
- must be able to evaluate materials before purchasing based on support, design, content, navigation
Design and Development
- average person has ability and access to create multimedia and hypermedia
- hardware requirements - computer, digital camera, scanner, video digitizers, camcorder, microphones
- Sequence of Development should follow:
1. Review what's out there 2. Research topic 3. Create a storyboard 4. Develop frames 5. Add links and text 6. Test the product
Types of Multimedia Authoring Tools
1. Presentation Software - electronic slide shows (Power Point) used for getting student attention, assessments, tutorials, lecture support, student created presentations
2. Video Production and Editing - digital video moved to a computer and then inserted into presentations or the Internet
- used to demonstrate procedures, presentations, documenting school activities, real time communication
3. Hypermedia Development Software - Adobe Flash - students can design their own websites and games, presentations or interactive storybooks
4. Virtual Environment and Immersion Tools - Virtual Reality - avatars (graphic icons) to represent themselves in a virtual environment
- Geospatial technologies (Google Earth)
- QuickTime VR - connecting photos to make 3-d models
- used for virtual field trips, 3-d models
5. Web 2.0 Authoring Tools - free, easy to use tools to create social networks and online content sharing
- examples are blogs, wikis, podcasts, e-portfolios, social
networks, video and photo sharing